
Sickend
Built during Global Game Jam 2026 at the Unity site in Tel Aviv, this 2D top-down puzzle game follows a patient who wakes up alone in a damaged hospital after a massive explosion. The air is toxic, and survival depends on wearing a mask while navigating through a series of increasingly dangerous rooms. Each room presents fast-paced puzzles that must be solved under pressure, pushing the player to think quickly and move efficiently. As the hospital unravels, the goal is simple but urgent: escape before time and oxygen run out.
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